Thanks for the comments - I've actually got better work to rotate
into my website, but don't have the time right now.
On the lens distortion - you can go to the following test site and
pretty much figure out where the lens distortion is minimized for
a particular zoom:
http://www.photozone.de/8Reviews/index.html
Thre really isn't a single focal length for all zoom lenses where they have minimum distortion.
On the apeture setting, maximum 'sharpness' depends on your sensor resolution vs. the resolving power of the lens vs. diffraction effects.
A lot of consumer lenses "peak out" in resolution around f/8, but again, it depends partially on what lens you're talking about , and partially on physics (you can't get around the rayleigh limit...). Again, you can check the above site or do your own resolution
tests (google koren lens test) to objectively see where your lens/camera
combination peaks out...
The good things about these 1.6x crop cameras is that 1) they use the
centers of lenses, where a lot of them are actually fairly good, and 2)
you get a lot more depth of field, so you're not having to try and shoot
stuff a f/16 to get it sharp top to bottom...
On lenses, When I want the "best" picture I can get, I usually use a prime of some kind - there are a couple of issues with zooms - first is the
distortion thing (there's only a small region where there's no distortion
(and sometimes they distort badly across their entire range), resolution
in general (these lenses are extremely complex, and you have issues with design and actually how they were assembled - its usually a good idea to test any zoom after buying it to see if there are any problems (the old
"brick wall" test is fairly quick)). The second is a little issue called
"transmissivity" that most manufacturers try and avoid talking about - a lot of these modern zoom lenses have so many elements that they actually lose an appreciable amount of light going through them, so you end up with a slower shutter speed for a given apeture for correct exposure.
Primes tend to be simpler designs (so they get correctly manufactured most of the time), are distortion corrected, let through more light, and
are (if its a good lens) capable of out-resolving your camera's sensor so everything looks sharp.
On the "picture book pictures" - these were mostly done with medium/large format cameras in the past - and honestly, getting a
overall sword picture that "looks like that" with anything less than
a 12 MP or so camera is dicey - you can figure the number of pixels - the
human eye can only resolve somewhere between 215 and 400 PPI depending on the contrast of the subject (which is why most cameras
tend to put their "native resolution" at 240PPI - looks sharp for "general"
photos). for example, taking a 20D's sensor size (3504x2336), going across the diagonal and dividing that by say 215PPI would only allow you
to get an object what, 19.5" or so at a high resolution - same calculation
with a 1DS MKII sensor gets you to 27.9"
Fortunately, you can probably get away with slightly less resolution for most stuff. Take 180PPI - at that range, the numbers would go to ~23" for the 20D and ~33.3" for the 1DsMKII. Empirically, I've seen work done with a Canon 5D that is comparable to "those pictures", so you can probably go lower, but this gives you some idea of the tradeoffs.
The second issue is that swords, particularily with the black backgrounds have incredibly high contrast, so you have issues with rendering them for print - You have to print at like 400DPI or more to make the aliasing "jaggies" small enough so they don't catch your eye. I'm still wrestling with whether this is a "real" problem or not (I'm thinking I can solving it by doing iterative resampling), but other people I've talked to are convinced it is, so...
On the studio flash, its a pain because of trying to get the exposure right and observing what actually will end up being photographed (things seem to look different between what you see with the modeling lights on and when the flash itself fires) - but gives you a Very Fast effective shutter speed, so
you don't have any of the issues with vibrations that you have when trying to use "hot lights" (which take a fairly long exposure, even with monster lights (a 1000W light in a big softbox isn't as bright as you'd think). I'm still using hot lights for this because I can see the "end product" in real time - speeds up things a lot, given how touchy lighting is on swords to make them look their best...
Sorry for the diatribe...
rkg
(Richard George)